GPU Post-Silicon Engineer, Senior (Neihu)(3081192)

【本職缺優先審核至高通官網投遞人選】 【Talents who apply job through Qualcomm Career Website will be reviewed and considered as top priority】

https://careers.qualcomm.com/careers/job/446715340784

Are you interested in exploring how top of the line GPU’s work? Qualcomm’s GPU PSE (Post-Silicon Engineering) team is a part of the Adreno GPU HW Development organization and is responsible for the overall quality of the Graphics IP in silicon. As a member of our GPU PSE team, you will be working closely with GPU architects, designers, verification and graphics software driver engineers to help validate and productize the next generation graphics core for mobile devices. In this position, you will be responsible for improving our post-silicon validation coverage and test methodologies as well as creating GPU bring-up test-plans that validate both electrical and functional features within the GPU. Providing debug analysis, support and solutions for silicon issues that range from the internal level to OEM level. We are looking for highly motivated and creative engineers that enjoy working in a fast-paced, dynamic, environment with minimal guidance. Candidates must have extremely strong communication and teamwork skills and approach difficult challenges as learning opportunities.

【Minimum Qualifications】 • Bachelor’s degree in Computer Engineering, Computer Science, Electrical Engineering or related field. • Candidate will have a previous experience working in emulation and silicon environments. • Fluent in English and Mandarin. • Experience in functional validation and debug of mixed-signal IP • Experience in Post-silicon enablement and bring up

【Preferred Qualifications】 • Master’s Degree in Computer engineering, Computer Science, Electrical Engineering or related field. • Experience utilizing emulation environments for development and debug • Debugging low level firmware, software, logic and electrical issues • Familiarity with software driver interaction with GPU hardware • Test planning and methodologies to expose low level problems • Debug tools including JTAG and kernel debuggers • GPU and SoC architectures • GPU APIs (Direct3D/OpenGL/OpenCL) • Understanding of power, performance and thermal on silicon environments • Experience programming in C/C++/Python/Assembly • Basic familiarity with Verilog/SystemVerilog • Experience in dealing with various customer OEMs. • Experience in the Android and Windows HLOS environments. • Understanding of the latest graphics trends in mobile and PC gaming • Master’s degree or PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field. • 2+ years of relevant GPU experience. • Experience in functional validation and debug of mixed-signal IP